Activity

Move the mover

Activity Information

Move the Mover: Drone Diplomacy in Action

Forget joysticks—your team’s breath becomes the control system! In this hilarious yet profound challenge, participants "pilot" mini-drones by collectively directing air currents with hand movements. With rules shifting mid-game (e.g., "only tailwinds count"), teams learn that success hinges not on individual heroics, but on harmonizing everyone’s "invisible hands"—just like aligning cross-functional efforts in the workplace.

How to Play:  

1. No-Touch Pilot: Guide drones to targets using only hand-generated wind  

2. Dynamic Rules: Adapt to sudden scoring changes (e.g., "bonus for zigzag paths")  

3. Role Play: Assign navigators/boosters, mimicking real-team interdependency  

 Objectives:

1. Influence Without Authority-Lead drones (and colleagues) without direct control.  

2. Agile Rule Adaptation-New scoring? Pivot faster than a startup’s OKRs.  

3. Subtle Synergy Sensing-Tune "airflow contributions" like team energy levels.  

4. Crash Celebration-Each tumble teaches graceful recovery—no blame.  

5. Crisp Communication- "More east wind!" = workplace clarity training.  

That moment when your drone finally lands? It’s not the tech—it’s the proof that invisible forces (read: your team’s quirks) can create visible impact. Just remember: turbulence isn’t your enemy; misaligned effort is.

Competency Rating :

Teamwork
Effective Communication
Fostering Trust
Leadership Development
Active Engagement
Strategic Problem-Solving
Driving Innovation
Exploration and Discovery
Constructive Conflict Resolution
Goal Alignment
Cultivating Empathy
Building Resilience
Encouraging Creativity
Establishing Connections
Broadening Perspectives
Fostering a Sense of Belonging
Empowering Ownership
Embracing Challenges

Expected Outcomes :

Learn to guide outcomes without authority, starting with icebreakers like guessing the airflow leader
Practice pivoting strategies as rules change, using a "random rule generator" for spontaneous fun
Enhance group alignment with warm-up challenges like synced hand gestures to build quick rapport
Turn crashes into learning moments by awarding "funniest tumble" prizes, fostering a no-blame culture
Boost workplace clarity with pre-game icebreakers like charades or "drone lingo" games to set the tone

Key Notes

Number of Participants
10-40 people
Duration
10-20 minutes
Venue
indoor

Highlights

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